A
Relic is a special body on the
Universe, specially designed for
Alliance wars. When an
Alliance has one or more
Relics,
all alliance members will receive a rare resource per day. The income per player depends on how many relics the
Alliance holds
and his/hers alliance rank.
The total income that the
Alliance will receive is given by the following data:
- Each relic will contribute with K multiplied by it's Zone Level; if the relic is at war, the income will be decreased up to eight times
- The sum of the income from all relics is then multiplied by the percentage of relics on the universe that the alliance holds
This means that more
Relics will give even more resources. K is an internal constant, subject to change.
Each
Relic has its own protector: an alliance member that conquers the relic and then is responsible for defending it.