Orion's Belt Manual

Kamikaze Menace

Kamikaze are one the the most important Combat Units of the game. They are very fragile, but they have a huge devastating power and a movement liberty to reach almost every square on the Game Board. Because of these characteristics, having Kamikaze on play is always a menace to the opponent. However, you need to make this menace present at all times!

If you have a group of Kamikaze stuck behind some other Combat Units or out of Range, then it's not considered a menace, at least on the upcoming turns. But a good Deploy can enforce the Kamikaze Menace from the start. Lets analyse the following example: Kamikaze Menace Example As we can see, the bottom player has two groups of Kamikaze, one on each side of the Game Board, protected by Heavy units, and with an open attack route.

This disposition enables the bottom player to easilly strike almost all the Game Board with a group of Kamikaze. And this is very important, because while he doesn't need to spend Movement Points with them, the opponent needs to be always aware of the menace and use Cannon Fodder to protect his every move.

This menace completly changes the opponet's strategy, making him act more cautionally.

How to fight the Kamikaze Menace?

It's very tricky to fight the Kamikaze Menace because while doing so will allow the opponent to move other Combat Units to strategic positions. However there're some things that can be considered:
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