Orion's Belt Manual

Firing Squad

The Firing Squad was a popular battle strategy used a long time ago on Orion's Belt. In the old days, it was possible to build the Crusader very early in the game. The Crusader is a very powerfull Heavy unit that has a Range of 6. Many players started to concentrate on building only crusaders to put them on the front row. With a Range of 6 they could reach all the Game Board, that's why we call it firing squad.

Example Battle

The Firing Squad can be a very complex tactic for your opponent do defend, but it can also be very easy to dispel. Let's analyse the following battle where one of the players choose a Firing Squad:

As we can see, the opponent can't resist the power of the Firing Squad. This tactic only requires a large amount of long range Combat Units on your Fleet to succeed.

Changes to the Game

Firing Squad become a very mainstream tactic, and the game had to change some of it's rules to attenuate this tactic:

  • The damage done by units will be attenuated based on the distance. This way the Crusader won't do so much damage to the opponent's defenses
  • We created several Light units with special bonus against Heavy units.

How to Fight a Firing Squad

Even with the changes to the game, Firing Squad looks like an ideal, unbeatable tactic. However, every average player can easilly beat the Firing Squad, even if that means loosing a lot of Combat Units.

The following battle ilustrates on strategy that can be used to beat the Firing Squad. As one can see, it only takes a Fleet with some Light units serving as Cannon Fodder and a small amount of Medium units to beat a large quantity of Crusader.

blog comments powered by Disqus